# Microsoft Developer Studio Project File - Name="yazxx" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 5.00
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
!MESSAGE
# Begin Project
+# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../include" /I "../../../yaz/include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
-# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
-# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x406 /d "NDEBUG"
# ADD RSC /l 0x406 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib yaz.lib wsock32.lib /nologo /subsystem:windows /dll /machine:I386 /libpath:"../../../yaz/release"
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib yaz.lib wsock32.lib /nologo /subsystem:windows /dll /machine:I386 /libpath:"../../../yaz/lib"
# Begin Special Build Tool
OutDir=.\Release
ProjDir=.
TargetName=yazxx
-SOURCE=$(InputPath)
+SOURCE="$(InputPath)"
PostBuild_Cmds=copy $(OutDir)\$(TargetName).dll $(ProjDir)\..\..\..\bin
# End Special Build Tool
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
-# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "../../include" /I "../../../yaz/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
-# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
-# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
+# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../include" /I "../../../yaz/include" /I "../../yaz++/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x406 /d "_DEBUG"
# ADD RSC /l 0x406 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib yaz.lib wsock32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept /libpath:"../../../yaz/debug"
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib yaz.lib wsock32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept /libpath:"../../../yaz/lib"
# Begin Special Build Tool
OutDir=.\Debug
ProjDir=.
TargetName=yazxx
-SOURCE=$(InputPath)
+SOURCE="$(InputPath)"
PostBuild_Cmds=copy $(OutDir)\$(TargetName).dll $(ProjDir)\..\..\..\bin
# End Special Build Tool
# Name "yazxx - Win32 Debug"
# Begin Source File
+SOURCE=..\..\src\ursula.asn
+
+!IF "$(CFG)" == "yazxx - Win32 Release"
+
+# Begin Custom Build
+WkspDir=.
+InputPath=..\..\src\ursula.asn
+
+BuildCmds= \
+ cd $(WkspDir)\..\src \
+ "C:\Program Files\Tcl\bin\tclsh82.exe" ..\..\yaz\util\yaz-comp -I ..\include -i yaz -d ..\..\yaz\z39.50\z.tcl -d ursula.tcl ursula.asn \
+
+
+"$(WkspDir)\..\src\zes-ursula.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"$(WkspDir)\..\include\yaz\zes-ursula.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "yazxx - Win32 Debug"
+
+# Begin Custom Build - ASN.1 compiling...
+WkspDir=.
+InputPath=..\..\src\ursula.asn
+
+BuildCmds= \
+ cd $(WkspDir)\..\src \
+ "C:\Program Files\Tcl\bin\tclsh82.exe" ..\..\yaz\util\yaz-comp -I ..\include -i yaz -d ..\..\yaz\z39.50\z.tcl -d ursula.tcl ursula.asn \
+
+
+"$(WkspDir)\..\src\zes-ursula.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"$(WkspDir)\..\include\yaz\zes-ursula.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
SOURCE="..\..\src\yaz-ir-assoc.cpp"
# End Source File
# Begin Source File
-SOURCE="..\..\include\yaz-ir-assoc.h"
+SOURCE="..\..\include\yaz++\yaz-ir-assoc.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\src\yaz-pdu-assoc-thread.cpp"
# End Source File
# Begin Source File
# End Source File
# Begin Source File
-SOURCE="..\..\include\yaz-pdu-assoc.h"
+SOURCE="..\..\include\yaz++\yaz-pdu-assoc.h"
# End Source File
# Begin Source File
-SOURCE="..\..\include\yaz-pdu-observer.h"
+SOURCE="..\..\include\yaz++\yaz-pdu-observer.h"
# End Source File
# Begin Source File
# End Source File
# Begin Source File
-SOURCE="..\..\include\yaz-proxy.h"
+SOURCE="..\..\include\yaz++\yaz-proxy.h"
# End Source File
# Begin Source File
# End Source File
# Begin Source File
-SOURCE="..\..\include\yaz-socket-manager.h"
+SOURCE="..\..\include\yaz++\yaz-socket-manager.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\include\yaz++\yaz-socket-observer.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\src\yaz-z-assoc.cpp"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\include\yaz++\yaz-z-assoc.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\src\yaz-z-query.cpp"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\include\yaz++\yaz-z-query.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\src\yaz-z-server-ill.cpp"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\src\yaz-z-server-sr.cpp"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\src\yaz-z-server-ursula.cpp"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\src\yaz-z-server.cpp"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\include\yaz++\yaz-z-server.h"
# End Source File
# Begin Source File
-SOURCE="..\..\include\yaz-socket-observer.h"
+SOURCE="..\..\src\zes-ursula.c"
+
+!IF "$(CFG)" == "yazxx - Win32 Release"
+
+!ELSEIF "$(CFG)" == "yazxx - Win32 Debug"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\include\yaz\zes-ursula.h"
+
+!IF "$(CFG)" == "yazxx - Win32 Release"
+
+!ELSEIF "$(CFG)" == "yazxx - Win32 Debug"
+
+!ENDIF
+
# End Source File
# End Target
# End Project