* Sebastian Hammer, Adam Dickmeiss
*
* $Log: yaz-pdu-assoc.cpp,v $
- * Revision 1.4 1999-03-23 14:17:57 adam
+ * Revision 1.5 1999-04-09 11:46:57 adam
+ * Added object Yaz_Z_Assoc. Much more functional client.
+ *
+ * Revision 1.4 1999/03/23 14:17:57 adam
* More work on timeout handling. Work on yaz-client.
*
* Revision 1.3 1999/02/02 14:01:20 adam
void Yaz_PDU_Assoc::socketNotify(int event)
{
- logf (LOG_LOG, "socketNotify p=%p event = %d", this, event);
+ logf (LOG_LOG, "Yaz_PDU_Assoc::socketNotify p=%p event = %d", this, event);
if (m_state == Connected)
{
m_state = Ready;
int Yaz_PDU_Assoc::flush_PDU()
{
int r;
-
+
+ logf (LOG_LOG, "Yaz_PDU_Assoc::flush_PDU");
if (m_state != Ready)
+ {
return 1;
+ }
PDU_Queue *q = m_queue_out;
if (!q)
{
m_socketObservable->maskObserver(this, YAZ_SOCKET_OBSERVE_READ|
YAZ_SOCKET_OBSERVE_EXCEPT|
YAZ_SOCKET_OBSERVE_WRITE);
- logf (LOG_LOG, "put %d bytes (incomplete write)", q->m_len);
+ logf (LOG_LOG, "flush_PDU put %d bytes (incomplete write)", q->m_len);
return r;
}
- logf (LOG_LOG, "put %d bytes fd=%d", q->m_len, cs_fileno(m_cs));
+ logf (LOG_LOG, "flush_PDU put %d bytes fd=%d", q->m_len, cs_fileno(m_cs));
// whole packet sent... delete this and proceed to next ...
m_queue_out = q->m_next;
- logf (LOG_LOG, "m_queue_out = %p", m_queue_out);
delete q;
// don't select on write if queue is empty ...
if (!m_queue_out)
int Yaz_PDU_Assoc::send_PDU(const char *buf, int len)
{
- logf (LOG_LOG, "send_PDU");
+ logf (LOG_LOG, "Yaz_PDU_Assoc::send_PDU");
PDU_Queue **pq = &m_queue_out;
int is_idle = (*pq ? 0 : 1);
pq = &(*pq)->m_next;
*pq = new PDU_Queue(buf, len);
if (is_idle)
- {
return flush_PDU ();
- }
else
- {
logf (LOG_LOG, "cannot send_PDU fd=%d", cs_fileno(m_cs));
- }
return 0;
}
YAZ_SOCKET_OBSERVE_EXCEPT|
YAZ_SOCKET_OBSERVE_WRITE);
if (res == 1)
+ {
+ logf (LOG_LOG, "Connect pending");
m_state = Connecting;
+ }
else
+ {
+ logf (LOG_LOG, "Connect complete");
m_state = Connected;
+ }
}
}