+++ /dev/null
-/*
- * Copyright (c) 1998-2005, Index Data.
- * See the file LICENSE for details.
- *
- * $Id: socket-manager.h,v 1.7 2006-03-28 19:51:38 adam Exp $
- */
-
-#ifndef YAZ_SOCKET_MANAGER_INCLUDED
-#define YAZ_SOCKET_MANAGER_INCLUDED
-
-#include <yaz++/socket-observer.h>
-#include <time.h>
-
-namespace yazpp_1 {
-
-/** Simple Socket Manager.
- Implements a stand-alone simple model that uses select(2) to
- observe socket events.
-*/
-class YAZ_EXPORT SocketManager : public ISocketObservable {
- private:
- struct SocketEntry {
- ISocketObserver *observer;
- int fd;
- unsigned mask;
- int timeout;
- int timeout_this;
- time_t last_activity;
- SocketEntry *next;
- };
- SocketEntry *m_observers; // all registered observers
- struct SocketEvent {
- ISocketObserver *observer;
- int event;
- SocketEvent *next; // front in queue
- SocketEvent *prev; // back in queue
- };
- SocketEvent *m_queue_front;
- SocketEvent *m_queue_back;
-
- SocketEntry **lookupObserver
- (ISocketObserver *observer);
- SocketEvent *getEvent();
- void putEvent(SocketEvent *event);
- void removeEvent(ISocketObserver *observer);
- int m_log;
- public:
- /// Add an observer
- virtual void addObserver(int fd, ISocketObserver *observer);
- /// Delete an observer
- virtual void deleteObserver(ISocketObserver *observer);
- /// Delete all observers
- virtual void deleteObservers();
- /// Set event mask for observer
- virtual void maskObserver(ISocketObserver *observer, int mask);
- /// Set timeout
- virtual void timeoutObserver(ISocketObserver *observer,
- int timeout);
- /// Process one event. return > 0 if event could be processed;
- int processEvent();
- SocketManager();
- virtual ~SocketManager();
-};
-
-};
-
-#endif
-/*
- * Local variables:
- * c-basic-offset: 4
- * indent-tabs-mode: nil
- * End:
- * vim: shiftwidth=4 tabstop=8 expandtab
- */
-