Sic! This was the reason for 1.6.10 and it's broken
== Node.ELEMENT_NODE ) {
var nodeName =
targetNodes[i].childNodes[j].nodeName;
== Node.ELEMENT_NODE ) {
var nodeName =
targetNodes[i].childNodes[j].nodeName;
- if (tagetNodes[i].childNodes[j].firstChild != null)
+ if (targetNodes[i].childNodes[j].firstChild != null)
{
var nodeText = targetNodes[i].childNodes[j]
.firstChild.nodeValue;
{
var nodeText = targetNodes[i].childNodes[j]
.firstChild.nodeValue;