mp::IThreadPoolMsg *My_Msg::handle()
{
- My_Msg *res = new My_Msg;
-
if (m_val == 7)
sleep(1);
-
- res->m_val = m_val;
- res->m_timer = m_timer;
- return res;
+ return this;
}
bool My_Msg::cleanup(void *info)
{
m_timer->m_sum += m_val;
m_timer->m_responses++;
+ delete this;
}
My_Timer_Thread::My_Timer_Thread(ISocketObservable *obs,
void My_Timer_Thread::socketNotify(int event)
{
- My_Msg *m = new My_Msg;
- m->m_val = m_requests++;
- m->m_timer = this;
- m_t->put(m);
-#if 0
- // prevent input queue from being filled up..
- // bug #1064: Test test_thread_pool_observer hangs
- // fortunately we don't need this hack. because put (ebove)
- // will block itself if needed
- if (m->m_val == 30)
+ if (m_requests == 30)
m_obs->deleteObserver(this);
-#endif
+ else
+ {
+ My_Msg *m = new My_Msg;
+ m->m_val = m_requests++;
+ m->m_timer = this;
+ m_t->put(m);
+ }
}
BOOST_AUTO_TEST_CASE( thread_pool_observer1 )
{
SocketManager mySocketManager;
- mp::ThreadPoolSocketObserver m(&mySocketManager, 3);
- My_Timer_Thread t(&mySocketManager, &m) ;
+ mp::ThreadPoolSocketObserver m(&mySocketManager, 3, 3, 16*1024);
+ My_Timer_Thread t(&mySocketManager, &m);
+
while (t.m_responses < 30 && mySocketManager.processEvent() > 0)
;
BOOST_CHECK_EQUAL(t.m_responses, 30);