#define YAZ_SOCKET_MANAGER_INCLUDED
#include <yazpp/socket-observer.h>
-#include <time.h>
struct yaz_poll_fd;
namespace yazpp_1 {
*/
class YAZ_EXPORT SocketManager : public ISocketObservable {
private:
- struct SocketEntry {
- ISocketObserver *observer;
- int fd;
- unsigned mask;
- int timeout;
- int timeout_this;
- time_t last_activity;
- SocketEntry *next;
- };
- SocketEntry *m_observers; // all registered observers
- struct SocketEvent {
- ISocketObserver *observer;
- int event;
- SocketEvent *next; // front in queue
- SocketEvent *prev; // back in queue
- };
- SocketEvent *m_queue_front;
- SocketEvent *m_queue_back;
+ struct SocketEntry;
+ struct SocketEvent;
+ struct Rep;
- SocketEntry **lookupObserver
- (ISocketObserver *observer);
- SocketEvent *getEvent();
- void putEvent(SocketEvent *event);
- void removeEvent(ISocketObserver *observer);
- int m_log;
- void inspect_poll_result(int res, struct yaz_poll_fd *fds, int no_fds,
- int timeout);
+ Rep *m_p;
public:
/// Add an observer
virtual void addObserver(int fd, ISocketObserver *observer);
/// Set event mask for observer
virtual void maskObserver(ISocketObserver *observer, int mask);
/// Set timeout
- virtual void timeoutObserver(ISocketObserver *observer,
- int timeout);
+ virtual void timeoutObserver(ISocketObserver *observer, int timeout);
/// Process one event. return > 0 if event could be processed;
int processEvent();
int getNumberOfObservers();