# Microsoft Developer Studio Project File - Name="apitest" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 5.00
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
!MESSAGE
# Begin Project
+# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\include" /I "..\..\yaz\include" /I "..\index" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "WINDOWS" /YX /FD /c
+# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\include" /I "..\..\yaz\include" /I "..\index" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "NDEBUG" /D HAVE_BZLIB_H=1 /YX /FD /c
# ADD BASE RSC /l 0x406 /d "NDEBUG"
# ADD RSC /l 0x406 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib zebra.lib yaz.lib server.lib /nologo /subsystem:console /machine:I386 /libpath:"..\debug" /libpath:"..\..\yaz\debug" /libpath:"..\..\yaz\server\debug"
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib zebra.lib yaz.lib server.lib libbz2.lib /nologo /subsystem:console /machine:I386 /libpath:"..\release" /libpath:"..\..\yaz\lib" /libpath:"..\..\bzip2-0.9.0c\debug"
# Begin Special Build Tool
OutDir=.\Release
ProjDir=.
TargetName=apitest
-SOURCE=$(InputPath)
+SOURCE="$(InputPath)"
PostBuild_Cmds=copy $(OutDir)\$(TargetName).exe $(ProjDir)\..\..\bin
# End Special Build Tool
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
-# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\include" /I "..\..\yaz\include" /I "..\index" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "WINDOWS" /YX /FD /c
+# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\include" /I "..\..\yaz\include" /I "..\index" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "_DEBUG" /D HAVE_BZLIB_H=1 /YX /FD /c
# ADD BASE RSC /l 0x406 /d "_DEBUG"
# ADD RSC /l 0x406 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib zebra.lib yaz.lib server.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\debug" /libpath:"..\..\yaz\debug" /libpath:"..\..\yaz\server\debug"
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib zebra.lib yaz.lib server.lib libbz2.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\debug" /libpath:"..\..\yaz\lib" /libpath:"..\..\bzip2-0.9.0c\debug"
# Begin Special Build Tool
OutDir=.\Debug
ProjDir=.
TargetName=apitest
-SOURCE=$(InputPath)
+SOURCE="$(InputPath)"
PostBuild_Cmds=copy $(OutDir)\$(TargetName).exe $(ProjDir)\..\..\bin
# End Special Build Tool