X-Git-Url: http://git.indexdata.com/?p=yazpp-moved-to-github.git;a=blobdiff_plain;f=win%2Fyazserver%2Fyazserver.dsp;h=ebda45e6604bb3d040bdcafa4f602365726d8512;hp=1aec4777a2859c048482129c6d46beca8a130295;hb=97b779d4ff438a905ca92193ed6a82e1f520c3a3;hpb=ff30371654768d249cd4c92a9af26ae6bff8c65b diff --git a/win/yazserver/yazserver.dsp b/win/yazserver/yazserver.dsp index 1aec477..ebda45e 100644 --- a/win/yazserver/yazserver.dsp +++ b/win/yazserver/yazserver.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Console Application" 0x0103 -CFG=yazserver - Win32 Debug URSULA +CFG=yazserver - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,14 +13,12 @@ CFG=yazserver - Win32 Debug URSULA !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "yazserver.mak" CFG="yazserver - Win32 Debug URSULA" +!MESSAGE NMAKE /f "yazserver.mak" CFG="yazserver - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "yazserver - Win32 Release" (based on "Win32 (x86) Console Application") !MESSAGE "yazserver - Win32 Debug" (based on "Win32 (x86) Console Application") -!MESSAGE "yazserver - Win32 Debug URSULA" (based on "Win32 (x86) Console Application") -!MESSAGE "yazserver - Win32 Release URSULA" (based on "Win32 (x86) Console Application") !MESSAGE # Begin Project @@ -44,7 +42,7 @@ RSC=rc.exe # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c -# ADD CPP /nologo /MD /W3 /GX /O2 /I "../../include" /I "../../../yaz/include" /I "../../../yaz-ursula/include" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "NDEBUG" /D HAVE_YAZ_URSULA_H=0 /YX /FD /c +# ADD CPP /nologo /MD /W3 /GX /O2 /I "../../include" /I "../../../yaz/include" /I "../../../yaz-ursula/include" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "NDEBUG" /YX /FD /c # ADD BASE RSC /l 0x406 /d "NDEBUG" # ADD RSC /l 0x406 /d "NDEBUG" BSC32=bscmake.exe @@ -75,7 +73,7 @@ PostBuild_Cmds=copy $(OutDir)\$(TargetName).exe $(ProjDir)\..\..\..\bin # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c -# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../include" /I "../../../yaz/include" /I "../../../yaz-ursula/include" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "_DEBUG" /D HAVE_YAZ_URSULA_H=0 /YX /FD /c +# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../include" /I "../../../yaz/include" /I "../../../yaz-ursula/include" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "_DEBUG" /YX /FD /c # ADD BASE RSC /l 0x406 /d "_DEBUG" # ADD RSC /l 0x406 /d "_DEBUG" BSC32=bscmake.exe @@ -92,78 +90,12 @@ SOURCE="$(InputPath)" PostBuild_Cmds=copy $(OutDir)\$(TargetName).exe $(ProjDir)\..\..\..\bin # End Special Build Tool -!ELSEIF "$(CFG)" == "yazserver - Win32 Debug URSULA" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "yazserver___Win32_Debug_URSULA" -# PROP BASE Intermediate_Dir "yazserver___Win32_Debug_URSULA" -# PROP BASE Ignore_Export_Lib 0 -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "yazserver___Win32_Debug_URSULA" -# PROP Intermediate_Dir "yazserver___Win32_Debug_URSULA" -# PROP Ignore_Export_Lib 0 -# PROP Target_Dir "" -# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../include" /I "../../../yaz/include" /I "../../../yaz-ursula/include" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "_DEBUG" /D HAVE_YAZ_URSULA_H=1 /YX /FD /c -# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../include" /I "../../../yaz/include" /I "../../../yaz-ursula/include" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "_DEBUG" /D HAVE_YAZ_URSULA_H=1 /YX /FD /c -# ADD BASE RSC /l 0x406 /d "_DEBUG" -# ADD RSC /l 0x406 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LINK32=link.exe -# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib yazxx.lib yaz.lib wsock32.lib /nologo /subsystem:console /debug /machine:I386 /out:"Debug/yazmyserver.exe" /pdbtype:sept /libpath:"../yazxx/debug" /libpath:"../../../yaz/lib" -# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib yazxx.lib yaz.lib wsock32.lib /nologo /subsystem:console /debug /machine:I386 /out:"Debug/yazmyserver.exe" /pdbtype:sept /libpath:"../yazxx/debug" /libpath:"../../../yaz/lib" -# Begin Special Build Tool -OutDir=.\yazserver___Win32_Debug_URSULA -ProjDir=. -TargetName=yazmyserver -SOURCE="$(InputPath)" -PostBuild_Cmds=copy $(OutDir)\$(TargetName).exe $(ProjDir)\..\..\..\bin -# End Special Build Tool - -!ELSEIF "$(CFG)" == "yazserver - Win32 Release URSULA" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 0 -# PROP BASE Output_Dir "yazserver___Win32_Release_URSULA" -# PROP BASE Intermediate_Dir "yazserver___Win32_Release_URSULA" -# PROP BASE Ignore_Export_Lib 0 -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 0 -# PROP Output_Dir "yazserver___Win32_Release_URSULA" -# PROP Intermediate_Dir "yazserver___Win32_Release_URSULA" -# PROP Ignore_Export_Lib 0 -# PROP Target_Dir "" -# ADD BASE CPP /nologo /MD /W3 /GX /O2 /I "../../include" /I "../../../yaz/include" /I "../../../yaz-ursula/include" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "NDEBUG" /D HAVE_YAZ_URSULA=1 /YX /FD /c -# ADD CPP /nologo /MD /W3 /GX /O2 /I "../../include" /I "../../../yaz/include" /I "../../../yaz-ursula/include" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "NDEBUG" /D HAVE_YAZ_URSULA_H=1 /YX /FD /c -# ADD BASE RSC /l 0x406 /d "NDEBUG" -# ADD RSC /l 0x406 /d "NDEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LINK32=link.exe -# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib yazxx.lib yaz.lib wsock32.lib /nologo /subsystem:console /machine:I386 /out:"Release/yazmyserver.exe" /libpath:"../yazxx/release" /libpath:"../../../yaz/lib" -# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib yazxx.lib yaz.lib wsock32.lib /nologo /subsystem:console /machine:I386 /out:"Release/yazmyserver.exe" /libpath:"../yazxx/release" /libpath:"../../../yaz/lib" -# Begin Special Build Tool -OutDir=.\yazserver___Win32_Release_URSULA -ProjDir=. -TargetName=yazmyserver -SOURCE="$(InputPath)" -PostBuild_Cmds=copy $(OutDir)\$(TargetName).exe $(ProjDir)\..\..\..\bin -# End Special Build Tool - !ENDIF # Begin Target # Name "yazserver - Win32 Release" # Name "yazserver - Win32 Debug" -# Name "yazserver - Win32 Debug URSULA" -# Name "yazserver - Win32 Release URSULA" # Begin Source File SOURCE="..\..\src\yaz-marc-sample.cpp"