X-Git-Url: http://git.indexdata.com/?p=yaz-moved-to-github.git;a=blobdiff_plain;f=client%2Fclient.dsp;h=36dafbb4410e51502cf5c4c385226dfd897b3a56;hp=d54ea9b949de2caf93035a057e592f314c3c0977;hb=ac9747b9c363db9de92cdcb83605ff274bfdcaa9;hpb=dd7b0c83efe3e7b355332bd16b42a0e30f8874d7 diff --git a/client/client.dsp b/client/client.dsp index d54ea9b..36dafbb 100644 --- a/client/client.dsp +++ b/client/client.dsp @@ -1,101 +1,119 @@ -# Microsoft Developer Studio Project File - Name="client" - Package Owner=<4> -# Microsoft Developer Studio Generated Build File, Format Version 5.00 -# ** DO NOT EDIT ** - -# TARGTYPE "Win32 (x86) Console Application" 0x0103 - -CFG=client - Win32 Release -!MESSAGE This is not a valid makefile. To build this project using NMAKE, -!MESSAGE use the Export Makefile command and run -!MESSAGE -!MESSAGE NMAKE /f "client.mak". -!MESSAGE -!MESSAGE You can specify a configuration when running NMAKE -!MESSAGE by defining the macro CFG on the command line. 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To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "client.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "client.mak" CFG="client - Win32 Release" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "client - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "client - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "client - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir ".\Release" +# PROP BASE Intermediate_Dir ".\Release" +# PROP BASE Target_Dir "." +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir ".\Release" +# PROP Intermediate_Dir ".\Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "." +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c +# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D WINDOWS=1 /FD /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x406 /d "NDEBUG" +# ADD RSC /l 0x406 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib yaz.lib /nologo /subsystem:console /machine:I386 /libpath:"..\release" +# Begin Special Build Tool +OutDir=.\.\Release +ProjDir=. +TargetName=client +SOURCE=$(InputPath) +PostBuild_Desc=Copy client.exe +PostBuild_Cmds=copy $(OutDir)\$(TargetName).exe $(ProjDir)\..\..\bin +# End Special Build Tool + +!ELSEIF "$(CFG)" == "client - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir ".\client__" +# PROP BASE Intermediate_Dir ".\client__" +# PROP BASE Target_Dir "." +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir ".\Debug" +# PROP Intermediate_Dir ".\Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "." +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c +# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D WINDOWS=1 /FR /FD /c +# SUBTRACT CPP /YX /Yc /Yu +# ADD BASE RSC /l 0x406 /d "_DEBUG" +# ADD RSC /l 0x406 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib yaz.lib /nologo /subsystem:console /incremental:no /debug /machine:I386 /libpath:"..\debug" +# Begin Special Build Tool +OutDir=.\.\Debug +ProjDir=. +TargetName=client +SOURCE=$(InputPath) +PostBuild_Desc=Copy client.exe +PostBuild_Cmds=copy $(OutDir)\$(TargetName).exe $(ProjDir)\..\..\bin +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "client - Win32 Release" +# Name "client - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90" +# Begin Source File + +SOURCE=.\client.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project